Board and card games are getting the augmented reality treatment

As young consumers seek out more immersive entertainment experiences, game makers are answering the call. Capitalizing on the renaissance of physical board and card games, these game makers are using AR technology to enhance players’ experiences, bringing a whole new dimension of entertainment to these analog mediums.


Star Wars: Jedi Challenges is a mobile based AR game that allows players to become a Jedi master through lightsaber combat and strategic games. Players used to have to own the Lenovo AR set—which includes a headset, lightsaber, and tracking beacon—to play the Star Wars universe game dejarik (aka holochess), but Disney recently released an Apple ARkit version that doesn’t require the pricey tech. Fans can use either the AR set or the ARkit platform to play the two-player game in which teams of holographic creatures battle each other on a circular board, allowing them to become more immersed in the Star Wars universe.


App-based Hologrid: Monster Battle is a collectible card/tactical strategy game played on a virtual game board in which players use team- and spell-based combat to defeat their opponents. Wanting to bring it to life, game creators Happy Giant and Tippett Studios successfully ran a Kickstarter campaign to create an AR board game version of Hologrid: Monster Battle that would blend physical board game pieces and augmented reality. Using photogrammetry software, gamemakers plan to animate game cards to display 3D digital creatures that players can take into battle.


Fans of the tabletop game Warhammer: Age of Sigmar will have a new Warhammer game to look forward to, and this version will include AR and digital features. The new AR card game for PC, Warhammer: Age of Sigmar Champions, is slated for release later on this year, courtesy of PlayFusion, an A.I. and robotics company. Warhammer: Age of Sigmar Champions will utilize physical cards, a digital game, and an augmented reality engine that will animate the cards, bringing on-screen life to static game pieces. AR games like this should resonate with young people who crave immersive experiences, especially Gen Zs who believe advances in technology make their lives better.