Innovation Woes Sep 04, 2018 ... interactions (e.g., using a phone while waiting in line).How much do you agree or disagree with each of the following statements?Strongly/ Somewhat Agree Summary Technology serves as a distraction from the stress of daily life | I often use technology to avoid in-person social interactions (e.g., using your phone while waiting in line) GUILTY TECHThe #1 cause of tech-related guilt among U.S. and UK Trendsetters is spending too much time on their phone, according to 64% of Trendsetters in the UK and 59 ...
Stress Factors & Social Norms Mar 10, 2019 ... | Talking about money and spending with friends | Being a homemaker or full-time parent | Adults living with roommates | Staying with the same employer for your whole career ...
Brands & Home Nov 26, 2018 ... A quantitative overview of youth’s spending habits and the impact brands have on young people’s communities.BRANDS SUPPORTING COMMUNITYWhich of the following, if any, are true for you?Please select all that apply I like when brands show local pride | I like when brands create ads/marketing campaigns that reflect the community/town/city I live in | I would like if brands offered more traveling pop-up stores 79% of Trendsetters in the U.S. and 74% in the UK feel that brands should host ...
Drinking & Drugs Nov 24, 2017 ... , youth look forward to spending time with their friends, making memories and meeting new friends. Spending time with friends at a pub is especially common among youth in the UK (43%) compared to those in the U.S. (31%).For which of the following reasons, if any, do you go to a bar/pub?Please select all that apply. To spend time with my friends | To make memories | To meet new friends | For the entertainment | To feel like part of a group | To be seen by other people | To meet a ...
Shopping Money Diary Sep 21, 2016 ... Shopping Money DiaryFor the SHOP Issue of the Cassandra Report, we asked young adults in the U.S. and the UK to complete weeklong money diaries. These diaries give us an in-depth look at the spending habits and behaviors of young consumers, providing insight into the types of purchases they make, how they make them (e.g., via app, in-store), and the methods in which the purchase transactions are made (e.g., cash, gift card). In addition to the weeklong money diaries, respondents ...
Technology Mar 06, 2019 ... | Spending time online makes me feel better about myself | I want to be famous | The Internet helps me live a healthier life TECH ACTIONS & USAGEWhich of the following best describes your experience with these actions, products, or services? Turned off email notifications/stopped checking email for a period of time | Temporarily deleted or deactivated my social media accounts | Taken a digital detox (i.e., going a certain amount of time without using digital devices) | Purposefully left my ...
Work, Work, Work Sep 10, 2019 ... than I do relaxing | I spend more time relaxing than I do working | Spend time socializing even if it means spending more time at work | Not spend time socializing so I can spend less time at work ...
Shopping Behaviors Sep 23, 2016 ... majority of today’s youth don’t feel guilty about their spending habits. Fewer than a third of U.S. and UK youth feel guilty spending money on themselves rather than giving more to those in need. Additionally, fewer than a third of young people feel guilty about spending more money on, or using more resources on, services that provide them with convenience. Which of the following statements about guilt, if any, do you agree with?Please select all that apply. I feel guilty that I choose to ...
Children's Activities Jun 23, 2016 ... holiday traditions (e.g., trick-or-treating, easter egg hunting) | Doing chores | Being part of a team | Going to an amusement park | Going camping | Going to a museum | Having an allowance | Going to/having a slumber party | Spending a day on a farm/in the country | Going to a sporting event | Watching saturday morning cartoons | Not getting what he/ she wants (e.g., a part in the school play, a place on a sports team) | Traveling to a different region of his/ her country | Going to ...
Gaming Mar 05, 2017 ... Young adults are happily combining their love of sports with their love of gaming and are unapologetically spending their time and money playing their favorite video games. Nearly three in four young adults play sports-related video games, with half of Trendsetters playing at least once per week.24% of Trendsetters in the U.S. and 21% in the UK are willing to splurge on sports-related video games.TYPES OF SPORTS-RELATED VIDEO GAMES PLAYEDU.S. youth who play sports-related video games ...