Retail 2.0: A.I., AR & VR Jun 20, 2019 ... tech experimentation: youth already see fashion as the third most innovative industry out of 23. By embracing artificial intelligence, augmented reality, and virtual reality, brands can make sure they're leading the pack. But the embrace of tech isn't limited to fashion and beauty: retail stores across the board are taking advantage of cutting-edge technology to draw shoppers in and serve up exactly what they want. ARTIFICIAL INTELLIGENCE IN RETAILYs and Zs have come to expect personalization in ...
Reality Bites Dec 03, 2016 media & entertainment technology augmented reality virtual reality ... everything from 3D- and 4D-viewing to augmented reality. The most buzzed about medium of late is virtual reality, an old concept that’s seeing a renaissance across consumer categories, with companies using it to do everything from enhance in-store retail experiences to address global and social issues while garnering Super Bowl-sized audiences in the process. But while VR is garnering much attention in the media, in its current iteration, it remains more of a marketing fad than the next big thing in ...
Global Food & Beverage Trends May 28, 2018 ... popular culture. The food and beverage industry is elevating its functional form into an entertainment component as well with virtual reality experiences and fashion focused on food, appealing to the overwhelming 92% of global youth who say that food/beverage culture is important to their life. On the other hand, young people who are searching for alternative medicines and desire customization in all aspects of their lives are finding their needs met by food offering medicinal benefits and an ...
Fanning Out Mar 27, 2017 ... their generations’ shorter attention spans and desire to multitask and socialize while consuming entertainment. These platforms are also paving the way for more progressive viewing options like virtual reality, which let fans immerse themselves in a game to an unprecedented degree, creating a choose-your-own-adventure feel that satisfies their growing demand for innovative entertainment. Thanks to these alternative viewing platforms, the best seat in the house may soon be behind a different kind of ...
Global Music Trends Jun 03, 2018 ... music festival. New technology is finding ways to offer a more immersive feel for fans even when they aren’t attending in person, often by offering a VR component, whether it be for a music video or a full concert, to bring the sound to life. Ambisonic audio technology continues to be developed, which is a natural fit for music endeavors incorporating virtual reality, by allowing listeners to hear in 360 degrees. Even brands that aren’t known for their involvement in the music industry are ...
Exertainment Mar 14, 2018 gaming health & wellness media & entertainment fitness movies music TV ... fitness is fulfilling this desire. Exertainment is only growing as VR becomes more common in one's workouts. Already, virtual reality at-home exercise bike Zwift boasts users in more than 150 countries, with Australia being the most popular, followed by the U.S., Canada, and the UK. Similarly, VR fitness startup VirZOOM sells stationary bikes that sync with VR headsets to immerse players in fantasy scenarios. Later this year Black Box VR is opening the world's first virtual reality gym in San ...
The Global Retail Landscape Jun 25, 2019 ... experiences that’s fueling the evolution of the new mall to be a setting wherein modern youth can socialize with friends and feel the delight that comes from discovering new brands (see It’s A Mall World After All). As the experience of shopping further evolves, innovations in try-on technology are bridging the gap between physical and digital retail. Retail 2.0: A.I. AR & VR details the advances in artificial intelligence, augmented reality, and virtual reality that are transforming the shopping ...
Home & Away Entertainment Trends Dec 06, 2018 ... are stationed in the airport’s Terminal 4, which feature large video monitors and attached VR headsets. Travelers can choose to play games, like Fruit Ninja and Job Simulator, or immerse themselves in different VR experiences, like Notes on Blindness—a VR film that allows users to experience the truth of blindness. Users pay $10 for 10 minutes or $35 for a full hour.Star Alliance Star Alliance is trialing virtual reality entertainment in its Paris Charles de Gaulle and Rome Fiumicino airport ...
Future Of Food & Beverage Sep 12, 2018 ... #18 in the UK among 23 areas/industries.FOOD & BEVERAGE PURCHASE DECISIONSInnovations across all industry verticals will impact young consumers’ purchase decisions/activity surrounding food & beverages within the next few years. Nearly one in five Trendsetters in the U.S. and UK think Artificial Intelligence and robotics will influence their purchase decisions/activity in the food & beverage space, while another one in 10 say that augmented and virtual reality will impact their behaviors ...
Marketing Tips Mar 10, 2016 marketing social consciousness causes and issues corporate responsibility ... people practice safer sex, as it would encourage them to have the conversation about protection and help them overcome embarrassment about bringing it up. While there’s no official condom emoji yet, the brand gained much praise for trying to raise awareness in a highly relevant way. - 5. Invoke compassion. - People are inevitably more likely to care about a cause or issue if they can get a sense of what it looks and feels like to be in such a situation. As advanced technology, namely virtual reality ...