The Media & Entertainment Perspective May 27, 2020 ... An exploration of how Covid-19 is inducing new consumer behaviors and perspectives around media & entertainmentMore than 4 in 10 young people say their entertainment habits and routines have changed during Covid-19, with nearly half of Gen Zs saying this. Throw in boredom as a factor—with schools closed, job losses and furloughs, and the vast majority being stuck at home—and the numbers spike to about half of young people who say they don't have enough to keep them busy changing up ...
For Your Entertainment Mar 18, 2019 ... listened to music via a paid streaming service, while 59% in the U.S. and 53% in the UK have listened through a free streaming service.I like Spotify student because you also get free Hulu with it. It's appealing to have both because I can stream entertainment and have Spotify, and I don't have to pay any extra. It's really nice.SOPHIA, 26, PAMusic also ranks among Xers’ and Boomers’ top passion points at #2 and #4, respectively, though these cohorts more readily turn to the mediums they’re accustomed ...
Future Of Entertainment Sep 14, 2018 ... Innovations in entertainment that are shaping the future of film and television, music, and gaming.Innovations in technology are shaping the content modern youth consume and the ways in which they see and experience entertainment, from TV shows and movies about technology itself to tech that allows listeners to customize music to fit their hearing capabilities. Innovations in gaming are allowing players to streamline their processes, reducing their need for multiple games and consoles, while ...
Home & Away Entertainment Trends Dec 06, 2018 ... in the U.S. and UK consider boredom to be a paint point associated with travel. For young people, alleviating boredom before boarding a plane isn’t just about having entertainment to engage with on their smart devices but also about making the downtime they spend waiting in an airport more immersive. To address this pain point of boredom, airports are offering new electronics and entertainment options that make the time spent there eventful and even memorable. Meanwhile, there's an emergence of ...
Epic Entertainment Dec 02, 2016 media & entertainment social media ... Youth crave entertainment that evokes a spectacle, even if it means that the authenticity of media is compromised in the process.In an age of Creating For The Creators, in which everyone has the tools to produce content and is clamoring for more attention than the person next to them, entertainment is becoming increasingly “epic” as every new release tries to top the last. In the past, an epic piece of content was defined by massive production values. Yet, today, even the smallest concepts and ...
A Defining Moment Mar 24, 2020 ... . Some feel that brands are in a unique position to take a leadership role to help educate, inform and protect the public. (This role of education is further explored in Alternative Education.) Others, however, feel that brands do not have a place in the dialogue.“The brands that I consume are not experts, scientists, or doctors. Therefore, there is no reason for me to hear from them about this.”COHNER, 22, AL“I want everyone to promote kindness towards one another and encourage [each other] to help ...
The Retail & Spending Perspective Apr 28, 2020 ... purchases. What’s more, more than a quarter of Millennials1 (26%) say they don’t make enough money to pay their regular bills, making them the most financially pressed generation right now.But beyond life stage, Millennials’ past experiences are also significantly shaping their response to the Covid-19 crisis. This generation went through the Great Recession at another key moment in life—when they first hit adulthood—and thus had the deck stacked against them in many ways, making it hard for ...
Shop Talk Mar 17, 2019 ... when stores provide this, with just 26% of Ys, 22% of Xers, and 21% of Boomers agreeing. Young generations are also more likely to consider shopping a form of entertainment: approximately one-third of U.S. Ys and Zs (34% and 32%, respectively) say this, with 30% of Xers and 26% of Boomers agreeing. Fewer people considering shopping to be entertainment in the UK, with 28% of Zs, 24% of Ys, 18% of Xers, and 21% of Boomers saying this.Which of the following, if any, are true for you?Please select all ...
Millennials’ Vision Boards Mar 13, 2018 career food & beverage gen y health & wellness social life spending travel diet fitness mindfulness ... of the areas we cover here in the Betterment Report, including fitness, learning, socializing, and more. As you can see, young adults are taking self-improvement seriously, finding ways to incorporate it into their day-to-day lives and achieve their goals. Bailey, 21, Columbus, OH. Lillian, 22, Cambridge, MA. Adam, 26, Atlanta, GA. Sarah, 28, Washington, DC. Alphonso, 29, Santa Cruz, CA. Lily, 21 London, UK . Patrick, 25, Colchester, UK . Nathaniel, 33, London, UK. Tom, 33, London, UK ...
Portraits Of A Generation Mar 23, 2019 ... generation's spending power, check out the report methodology.TOP PASSION POINTSMusic ranks among the top five passion points across generations in the U.S., demonstrating the relevance of this entertainment form to people’s lives. Among Ys and Zs, music ranks #1 of 30 passion points, while it ranks #2 for Xers and #4 for Boomers. Xers rank movies as their top passion point while Boomers rank reading as their #1 passion point out of 30. TV shows are a top passion point shared among Zs, Xers, and Boomers ...