Global Gaming Trends May 31, 2018 ... entertainment whenever they want to, from streaming movies on their tablets to scrolling through social media on their phones to downloading the latest best seller to their e-reader. In contrast to youth’s usual "I want what I want when I want it" mindset, appointment gaming is on the rise. App games that actually require players to stop what they’re doing and tune in at a specific time are taking off; the concept of a scheduled activity makes playing the game feel more like an experience rather than a ...
Global Digital Trends May 30, 2018 ... political and social issues more accessible than ever before, making young people all too aware they’re growing up in a world of uncertainty. This exposure to the world via the news, mature movies and TV shows, and uncensored content on social media has caused young people to examine their roles within society, especially Gen Zs who are coming of age in today’s fraught sociopolitical climate (see Accelerated Adulthood). More than half of Zs in the U.S. and UK believe the state of the world is worsening ...
Global Art & Design Trends May 26, 2018 ... represent imperfection, negativity, and even fear; it’s an effect that was common in horror movies, and was used in The New York Times in 2016 on Edward Snowden’s image to appear ominous. Recently, however, the glitch effect has become popular in art and design, reflecting a larger movement of finding perfection in imperfection being seen in embracing body positivity and giving ugly food a second life. What used to be considered erroneous is now being seen as a desirable aesthetic in the art and design ...
Know It Alls Mar 23, 2018 career media & entertainment news online learning ... ; tech, politics, and sports for example don’t exist in their own individual vacuums. The 2018 Golden Globes proved that it wasn’t enough to be knowledgeable of the movies and TV shows being honored, viewers had to be appraised of the current social and political climate surrounding the #MeToo and #TimesUp movements to understand the jokes and the speeches, even though it was an award show for entertainment. Although it used to provide social currency and stature to be an expert in one field&mdash ...
Extracurriculars Mar 22, 2018 education customization online learning personalization school Life Skills ... for self-improvement, nearly half use books and websites. Another third of U.S. and UK youth turn to online tutorials/classes, TV shows, blogs, and movies.Which of the following media, if any, do you use for motivation/inspiration for education/learning new skills?Please select all that apply. Books | Websites | Online tutorials/classes | TV shows | Blogs | Movies | Podcasts | Newspapers | Magazines | Email newsletters | Radio | Brands | Other media 8 in 10 Trendsetters agree what ...
Side Buy Side Dec 12, 2017 marketing social life friends ... truly exceptional, as it will get back to one's friends and influence their opinion of that brand.INFLUENCE OF OPINIONSFriends' opinions have a very large influence among youth today, and cover a wide array of topics. Three-quarters of youth in the U.S. and UK feel their friends have at least some influence on the TV shows and movies they watch, even more so among U.S. Trendsetters (88%) and those aged 14-20 in the UK (81%). Another 72% of youth in the U.S and the UK note the influence their friends ...
DND (Do Not Distress) Dec 11, 2017 social life friends social media ... users select certain friends they want the app to contact, if they want to go to any movies, and which times they'd be available.Amigo The app Amigo seeks to alleviate the time spent going back-and-forth with friends trying to make social plans by handling the work for them. Users set up 10-15 contacts that they hang out with regularly and when they want to get together, they indicate the type of activity (e.g. lunch, coffee, go for a walk), choose which friends they want to hang out with, and ...
Personal Property Sep 18, 2017 community home décor rural suburban urban ... becoming more digital (e.g. movies, music, books), they don’t require as much room for physical items. And with their widespread adoption of resale platforms, they’re regularly ridding themselves of belongings they no longer use, while the sharing economy allows them to access home-related items and tools as needed rather than devote space to them as permanent fixtures. Moreover, as a notable number of Ys are foregoing parenthood (see No Kid[ding]), they simply don’t need space for as many people in ...
Accelerated Adulthood Jun 25, 2017 gen z media & entertainment LGBT politics ... these days,” accompanied by a shake of their head. However, the Internet era makes it seem that Zs are growing up even faster than youth of previous generations because of their ability to discover “adult” content prior to becoming adults. With unprecedented access to sophisticated content, be it news online, mature movies and TV shows on streaming services, or uncensored opinions and photos on social media, it’s become increasingly difficult to shelter youth in an “age-appropriate” bubble ...
Social Live Jun 20, 2017 gen z social life technology friends social media ... with them” means. At the same time, many of the typical teen hangouts in previous decades, such as the mall and the movies, have become less relevant to Zs, giving them less incentive and fewer cool places to gather offline. In the future, even the youngest members of Gen Z may have playdates via live video hangout.While group video hangouts certainly provide convenience, Zs are giving rise to such platforms for greater reasons based on their generational characteristics and upbringing. As 43% of ...