Culture Spotlight On South Africa Jun 11, 2018 ... entirely from programmed sounds and most DJs don't play instruments, which is a notable departure for music from the country. The genre, like punk rock, has emerged to represent disenfranchised youth and bring to light disparities in the country—mainly how youth are divided from their older counterparts. As a result, older artists and South African conservatives look down upon the genre. Moreover, gqom has risen as a DIY music scene, almost entirely separate from the South African music ...
Living Experiments Sep 11, 2015 community home local culture Cultural Diplomats Opportunity Nomads ... connect to easily sell and trade their possessions, such as IKEA’s online flea market or Patagonia’s Worn Wear program.Media brands can play a key role, too, by helping alleviate any remaining intimidation of living in unfamiliar surroundings. To date, there are few examples of young people forging lives in new locales that don’t rely on fish-out-of-water stereotypes. Portraying characters in wacky scenarios presents an incomplete picture of their experience. Ys don’t bumble about but rather do their ...
IRL (In Real Live) Dec 11, 2016 media & entertainment events festivals TV ... feature Spoons, Toons, & Booze. Despite it being easier than ever for people to access old cartoons on their own time, they’re choosing to see them as part of a binge event where there’s a notable food experience and opportunities for audience interaction and analysis. Viewers are invited on stage to play cartoon trivia and debate which shows are best, with winners getting to determine which programs are projected next. Through this live format, attendees can do more than just consume the cartoons as ...
Gen Z Marketing Tips Jun 11, 2017 ... ” campaign and sales. - 2. Focus on shareability - As Zs are a generation that prizes creativity, brands should give them content that they can play with and share with their social feeds. By letting them put their personal touch on content and make it their own, brands can help Zs boost their image and can build meaningful relationships with them. Fanta To complement Fanta’s rebranding and promote its new flavors, the beverage company invited teens to create their own Fanta filters for Snapchat and ...
Home & Away Retail Trends Dec 05, 2018 ... increasingly inhabit these environments. Airports are becoming the new malls for global young consumers who are looking to kill time and/or fulfill their purchasing needs there, and who are often unwilling to visit an actual mall, evinced by this year’s second quarter mall vacancy rate of 8.6%. Closer to home, retailers are entering co-working spaces in a move that reflects young people's tendency to merge work and play. Rather than requiring shoppers to go out of their way to stores in/near their city ...
Some Other Time Dec 10, 2017 technology apps friends social media ... play their turn, and they are essentially transferring this behavior to other forms of digital interaction. Even their experiences on social media have also gotten out of sync, furthering the time-shifting trend. Users’ feeds on Facebook and Instagram, which used to be chronological, have been rejiggered by algorithms to place the most interesting or relevant posts at the top, not the most recent. As a result, young people find themselves liking or commenting on a post days after the event occurred ...
Dress To Thrill Dec 07, 2017 fashion & beauty social life clothing nightlife ... Burning Man. Rather than feeling daunting, young adults are excited to show off their originality and inventiveness when it comes to attire. A 26-year-old woman in our focus group in LA noted, "I like the performance aspect of going out," which theme parties cater to by inviting attendees to essentially play dress up and be their most creative selves. When deciding how to spend their time socializing, young adults will look for events that make it worth their while to prep for a night out and also ...
Culture Spotlight On Japan Jun 08, 2018 ... youth in Japan agree luxury goods (e.g. clothing and accessories) are becoming increasingly important in their country, and over half of those aged 14-17 agree.IN-STORE PURCHASES IN JAPANYouth in Japan prefer in-store shopping experiences over online shopping when purchasing shoes (72%), clothing (63%), and accessories (55%). Women are more likely than men to prefer shopping in-store for shoes than online, whereas gender does not play a factor in preference when shopping for clothing or ...
Welcome To The Club Dec 13, 2018 ... individuals—nearly two in five Trendsetters in the U.S. and UK have used/are interested in using an app or digital forum to connect with people in their community. Such apps allow users to locate other people who are interested in meeting over shared interests. Cincinnati-based startup PickUP Sports offers an app that connects users who want to participate in pickup games. Users can search for the sports they’re interested in or add games they want to play. Through the app, players can schedule ...
Global Food & Beverage Trends May 28, 2018 ... increasing array of DNA diets. Food is bigger than the mouth eating it—whether at a small dinner party, a large food festival, or around the world, food brings people together; 72% of global young people think that food/drinks help them relate to people from different cultures/countries. Whether offering entertainment or sustenance, brands should play up food and the role it plays in the brand’s lifestyle when reaching hungry young consumers.PLAY WITH YOUR FOODOne of the main barriers to engaging ...