By Date

Video Game Time

WINTER/SPRING 2017

eSports are poised to become the next big sport genre among youth because they directly reflect the generational values of Ys and Zs.

Leagues Of Their Own

WINTER/SPRING 2017

Young generations are giving rise to nontraditional sports, broadening the industry and creating more entry points for engagement.

Numbers Game

WINTER/SPRING 2017

The rise of in-game technology and data-driven performance metrics is changing both how sports are played and the way that young people engage in modern fandom.

Dream Team

WINTER/SPRING 2017

Fantasy sports are a relatively untapped arena for brands to connect with fans around their passion for sports and desire for active engagement.

Carrying The Torch

WINTER/SPRING 2017

Though traditional live viewership of the Olympics is down, youth still genuinely care about the games and engage with them in alternative ways that are more relevant to their generations.

Active-ists

WINTER/SPRING 2017

The sports industry is becoming a key arena for political and social activism, with athletes leading the charge toward change.

Fair Game

WINTER/SPRING 2017

Sports are becoming more inclusive of female athletes and fans, but gender inequality is still largely evident among authority roles within the industry.

Play The Game

WINTER/SPRING 2017

Young generations are passionate about playing sports, but are facing challenges, including high costs and safety concerns, prompting them to turn to brands for support.

Stage Of The Game

WINTER/SPRING 2017

Young fans' fascination with the world of sports is propelling the growth of scripted entertainment about the many players across the industry. 

Marketing Tips

WINTER/SPRING 2017

These marketing tips and examples serve as a playbook for engaging young generations around sports.

Creating For The Creators

FALL/WINTER 2016

Entertainment companies and brands must reconsider their offerings because youth are adding their own creative lens to content and becoming competitive entertainers in their own right.

Supply & On Demand

FALL/WINTER 2016

Young people are beginning to replace distributors as entertainment programmers, expecting all media platforms, including movie theaters, to deliver content they request on demand.

IRL (In Real Live)

FALL/WINTER 2016

Youth want entertainment that is typically reserved for in-home engagement to be delivered via live events in order to experience this content in a more immersive, participatory manner. 

Social (TV) Network

FALL/WINTER 2016

Youth are spending the largest share of their entertainment consumption time on social media, as it’s become the new TV for young generations. 

Omnitainment

FALL/WINTER 2016

As the line between marketing and media continues to blur, all brands will need to incorporate elements of entertainment in order to remain relevant to youth.

Scene Stealers

FALL/WINTER 2016

Young consumers have elevated the role of behind-the-scenes content, considering it just as important as primary pieces of entertainment.

Mix Masters

FALL/WINTER 2016

Youth are looking to entertainment properties and brands to provide them with professional-quality content to imbue with their own creative layer and share among their peers.

Variety Show

FALL/WINTER 2016

Youth are hungry for diverse—though not merely politically correct—entertainment that reflects the culturally varied society in which they live. 

Re-New

FALL/WINTER 2016

Youth are driving a countertrend in entertainment: they crave familiar content from brands as it relieves the weight of having to discover and immerse themselves in entirely new narratives.

Less Is Morality

FALL/WINTER 2016

Moral messages are fading from media as young consumers enjoy debating issues and exploring moral ambiguity through entertainment. 

Reality Bites

FALL/WINTER 2016

Companies are eager to experiment with VR as a marketing tool, but a more consumer-centric approach is needed before the medium is adopted en masse.

Epic Entertainment

FALL/WINTER 2016

Youth crave entertainment that evokes a spectacle, even if it means that the authenticity of media is compromised in the process.

(Ana)logging Off

FALL/WINTER 2016

Young people are supplementing their digital entertainment habits with analog options that let them connect IRL while projecting a cultural cachet. 

Genre Trends

FALL/WINTER 2016

Amidst the abundance of entertainment options available today, the following genres are standing out.